The vast world seen above is America's frontier, just before the turn of the 20th century, as depicted in "Red Dead Redemption 2."
A massive new open-world game from the brains behind "Grand Theft Auto" is on the horison
It's named "Red Dead Redemption 2," and it's an incredible-looking prequel to 2010 blockbuster "Red Dead Redemption."
Unlike the satirical "GTA" games set in modern times, "Red Dead Redemption 2" is a gritty tale of American outlaws facing modernisation at the turn of the 20th century.
"Red Dead Redemption 2" uses a similar mini-map in the lower left corner that previous games from Rockstar have used.
Rockstar Games isn't known for pumping out games. You may recall that the latest "GTA" game came out in 2013 — that's the most recent release from Rockstar Games.
Thus, the upcoming launch of "Red Dead Redemption 2" is a Pretty Big Deal. You might even call it the most-anticipated game of 2018 — it's scheduled to launch for Xbox One and PlayStation 4 on October 26.
So, what's all the fuss all about? Isn't it basically "Grand Theft Horse"? Let's dive in.
Like the "GTA" series, "Red Dead Redemption 2" is a third-person action game set in a vast, open-world environment.
Instead of breaking away from the famous Van der Linde gang, like in the first "Red Dead Redemption" game, Morgan is a leader in the pack of outlaws — and you're in control of him. "Red Dead Redemption" protagonist John Marston and his family even make an appearance.
In a way, "Red Dead Redemption 2" is a sequel to "GTA V" — it's the latest iteration of the same third-person action games Rockstar has been making for years.
Though Morgan is working alongside outlaws, it sounds like "Red Dead Redemption 2" will offer plenty of options for players to choose between saint or sinner.
But in reality, "Red Dead Redemption 2" is a direct prequel — narratively-speaking — to 2010's "Red Dead Redemption."
A train robbery shown in the latest trailer; it's not clear if this is the big one that went wrong.
Instead of John Marston, you'll experience the story of Arthur Morgan — this gentleman right here:
The gang will act as a kind of home base, with characters who each have stories to tell and
The story of "Red Dead Redemption 2" is essentially a road story: Morgan and the Van der Linde gang are on the run after a train robbery goes wrong.
Such is the life of an outlaw.
In order to survive, on the run from US Marshals and bounty hunters, the gang is forced to keep moving across the American Frontier.
Despite Morgan's gang affiliations and outlaw life, "Red Dead Redemption 2" features a morality system that allows players to choose exactly how brutal they want to be.
Along the way, the gang of outlaws does what gangs of outlaws do: They rob and steal and murder.
The camps are brimming with characters and color — some of the best stuff in Rockstar's game worlds.
It looks like there's going to be a lot of robbing and stealing.
It's not clear if there are game-altering decisions you have to make as the player, but it wouldn't be a huge surprise.
In each new place the gang arrives, a home base is set up. That home base acts as a kind of pause between adventures — you can speak to other gang members, eat, find side missions, play card games, and more.
"Red Dead Redemption 2" is optimized for both the PlayStation 4 Pro and Xbox One X, with 4K and HDR visuals.
The gang is a family to the game's main character, Arthur Morgan, and that will no doubt play a role in the game's story. How far will you go to protect the gang?
If you couldn't tell by now, "Red Dead Redemption 2" is clearly a visual stunner. It's the first game from Rockstar that's specifically built for the Xbox One and PlayStation 4 generation of consoles.
The path is certain to be fraught with danger.
And those visuals are getting demonstrated in a variety of different environments — as Morgan and the gang move across America, the landscape changes dramatically.
You could pull your gun, but why would you in this instance? "Red Dead Redemption 2" aims to offer more options, thankfully.
It looks like you'll be personally responsible for escorting the gang from place to place, as demonstrated by this wagon train.
The contextual interaction options have changed (in the lower right corner) from the previous experience because the interaction is different. It's a subtle, important addition that makes the world appear more interactive.
Rockstar is aiming to make the world of "Red Dead Redemption 2" feel as alive as possible, and a tentpole of that approach is multiple types of interaction. Instead of only offering hostile options, a handful of contextual interaction options are offered in the lower right corner:
The sprawling wilderness of "Red Dead Redemption 2" is full of animals that we've barely seen.
A different situation is offered here, with a total stranger approaching on a horse. You could simply compliment the rider on his horse — or you could fire a shot into the air to warn him to back up. Or you could do nothing! The point is, you have choices.
Rockstar says "Red Dead Redemption 2" has the largest, most complex world of any of its previous games. What we don't know about the game far outweighs what we do.
The latest trailer for "Red Dead Redemption 2" offers the first in-depth look into 2018's most-anticipated game. The game is available on October 26 for Xbox One and PlayStation 4, and the first big gameplay reveal trailer is right here:
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